Persona 4 Review — B

A string of murders occurs in a rural village, where the victim appears beforehand on television screens at the stroke of midnight. Our hero, who recently moved to town, discovers how to enter the television sets where the victims meet their demise.

The first episode wasn’t very well done, but things improved tremendously after that. The pacing improved as the show slowed down, they stuck less closely to the game, and the main character really shone. Which was quite a surprise for me, considering how the main character never even spoke in the game! But man, he was a total badass. And he had an awesome sense of humor. Definitely the highlight of the show for me.

The middle episodes, which were devoted entirely to building the social links, were dull as one might expect. I think they should have made the first episode into two episodes and dropped at least one of these middle episodes. But oh well.

Overall, I enjoyed this, mainly due to the lead character’s shenanigans. Hopefully in the future anime creators will look at Persona 4 as an example of how to adapt a video game, as video game adaptations are a genre that has in the past been measured only by the degree of failure.

  • Storytelling – B – Dragged at parts and rushed in others, but solid overall.
  • Voice – B – Funky glasses, anytime ramen deliveries, and a unique color scheme don’t let you forget what you’re watching.
  • Characters – A – Loved the main character. Actually, all the male characters were great, but the females were lacking, which is the opposite of how things usually go. The idol was especially annoying, they couldn’t have picked a worse voice.
  • Attention Grab – B – Again, it dragged in parts, but otherwise kept interest.
  • Production – B – Looked good.
  • Overall – B

RecommendationsSteins; Gate

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