If you’re going to adapt a video game as an animated series, you should actually adapt it. No, taking each event from the game and making the faces twitch doesn’t cut it. This is not an animated series, it’s a non-interactive video game.
The transitions are abrupt, and we don’t have any time to get used to the characters. The creators seemed to believe that a moment spent without someone talking is a moment wasted. The entire thing is rushed. Why? It’s not like there’s much of a story to tell. At this rate they’ll be done in half the time they have.
This show also had about the worst comedic timing imaginable. “This poster…” “AAAAAH! MY BLADDER’S HAD IT!” “Whathat’sall?You’repeeingrighthere?Gimmeabreak!Pleasestophimnarukami!” “Eh? Why?” HAHAHAHA “Ican’tgowithyouwatching!””‘Scuse me?!” “Oh,crud.It’syourfaultifIgetcystis.” “You’reunbelievable.It’snotlikeIwantedtowatchanyway.” “Thengooutside!” “Ok!” “AAAAHAMONSTERS!!!” This is pretty much what the episode sounded like to me. Slow down guys! It’s ok to breathe! There was no sense of mystery or tension from being in the world of the TV, since we barely had time to see it. The monsters weren’t frightening, just odd. There was not any time to take in what was happening.
And the “tributes” to the game are downright obnoxious. Showing the calendar every time the date changes? The status window as the commercial break screen? Using the exact same lame critical hit animation as the game? This is an anime. If he got a critical hit, SHOW US THE #$^*#$%@ CRITICAL HIT.
I feel like I’m becoming an angry blogger lately. But come on. This was ridiculous. Tamayura was boring, but ok, some people like cute girls, I can see that. Mashiroiro is crap, but it’s easy to make and it sells. But this episode? I can’t think of a single justification for airing it. It was as if I were playing the game but fast forwarded to the point where you can’t read the dialogue, without any choices to make and on auto battle.